feat(mobile): medium windows float the sidebar over the page#27088

open2
t3/workspace-split-3
t3/workspace-split-4
opened4d agobyJJulius Marminge
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The workspace had two layouts, compact and split, and only an unfolded iPhone Duo in portrait floated its sidebar. Windows between 600 and 720 points wide got the phone stack.

deriveLayout now returns a width class: compact, medium (600–720 points wide) or expanded. On a medium window the Android shell places the sidebar beside a list. Over a page it floats the sidebar above a scrim: tapping the scrim or pressing Back closes it, and so does opening a page from it. The rail shows and hides with the sidebar. Back closes a sheet on top before it closes the sidebar, and the page underneath is hidden from accessibility while the sidebar is open.

Fold at medium width: the thread full width; the floating sidebar over the scrim; Back closes it; picking a thread from it

Part of the workspace split: router → shell → feature screens → design system → native. Stacked on #26741.

Opus 5.5 via Claude Code in T3 Code.

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Approvability

Verdict: Needs Human Approval

Macroscope's review found this PR requires human approval — Eligible medium-width Android windows now default to floating-sidebar navigation rather than the phone stack. This default change and two newly added lint suppressions require human review.

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  • apps/mobile/src/features/threads/ThreadDetailScreen.tsx
  • apps/mobile/src/features/threads/ThreadFeed.tsx

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Walkthrough

Mobile layout classification now distinguishes compact, medium, and expanded variants. Medium layouts can display a floating sidebar with dismissal behavior. Workspace navigation and thread sizing now use the updated layout variants.

Changes: Mobile layout behavior

Layer / File(s)Summary
Layout variants and pane sizing
apps/mobile/src/lib/layout.ts, apps/mobile/src/lib/layout.test.ts
Layout derivation selects compact, medium, or expanded variants. Pane sizing accounts for whether the primary sidebar floats. Tests cover width and height boundaries.
Floating sidebar behavior
apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx
Medium layouts can display a floating sidebar with animated positioning, a dismissible scrim, accessibility handling, and Android Back handling.
Workspace navigation integration
apps/mobile/src/features/layout/createWorkspaceStackNavigator.ios.tsx, apps/mobile/src/features/layout/useSidebarToggle.ts, apps/mobile/src/features/workspace/*
Workspace navigation, sidebar toggling, tab rendering, dock clearance, and system tab-bar eligibility now use the medium variant.
Thread layout sizing
apps/mobile/src/features/threads/ThreadDetailScreen.tsx, apps/mobile/src/features/threads/ThreadFeed.tsx
Thread detail and feed layout checks now treat non-compact variants as wider layouts.

Estimated code review effort: 3 (Moderate) | ~25 minutes

Change: Feature

Sequence Diagram(s)

mermaid
1sequenceDiagram
2 actor User
3 participant Pressable
4 participant AdaptiveWorkspaceLayout
5 User->>Pressable: Press the open sidebar scrim
6 Pressable->>AdaptiveWorkspaceLayout: Close the floating sidebar
7 User->>AdaptiveWorkspaceLayout: Press Android Back
8 AdaptiveWorkspaceLayout->>AdaptiveWorkspaceLayout: Close sidebar when no workspace overlay is present

Possibly related issues

  • pingdotgg/t3code#28447 — This issue concerns navigation from an overlaid sidebar to a page with no way back. The PR changes sidebar closing behavior and Android Back handling.
  • pingdotgg/t3code#27476 — This issue concerns thread controls remaining visible beside an open mobile sidebar. The PR adds a scrim and hides the content pane from accessibility while the floating sidebar is open.

Suggested reviewers: maria-rcks, pixpmusic

Merge Risk: External image Low · previous review 4eb09

Some ThreadFeed callers can receive incorrect layout behavior, and the floating sidebar still has an accessibility issue. These are bounded fixes but should be tracked before merge.

Pre-merge checks: Passed 3 · Failed 1

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Title checkPassedThe title clearly and concisely describes the main change: medium-width windows float the sidebar over the page.
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Add the required Problem, Change, Scope and approval, and Verification sections. Link the triaged issue or include explicit maintainer approval and its approval comment. Document the focused tests or manual checks, observed results, and anything not checked. Include clear before/after UI evidence if the existing screenshot does not provide it.

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  • 🪄 Fix comments: Fix CodeRabbit comments on this PR
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5
6Inline comments:
7Review comments at @apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx:
8- Line 887: Update the scrim’s Animated.View, identified by its
9floatingSidebarOpen pointerEvents condition, to hide itself and its descendants
10from accessibility when the sidebar closes. Keep the scrim accessible while
11open, and apply explicit Android and iOS accessibility exclusions during the
12close animation.
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External image Files selected for processing: 10
  • apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx
  • apps/mobile/src/features/layout/createWorkspaceStackNavigator.ios.tsx
  • apps/mobile/src/features/layout/useSidebarToggle.ts
  • apps/mobile/src/features/threads/ThreadDetailScreen.tsx
  • apps/mobile/src/features/threads/ThreadFeed.tsx
  • apps/mobile/src/features/workspace/WorkspaceNativeTabs.ios.tsx
  • apps/mobile/src/features/workspace/WorkspaceRootScreen.tsx
  • apps/mobile/src/features/workspace/useSystemWorkspaceTabBar.ts
  • apps/mobile/src/lib/layout.test.ts
  • apps/mobile/src/lib/layout.ts

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……@@ -827,6 +881,19 @@ function AdaptiveWorkspaceLayoutContent(
884+ {sidebarFloats ? (
885+ <Animated.View
886+ className="absolute inset-0 bg-black"
887+ pointerEvents={floatingSidebarOpen ? "auto" : "none"}
CcoderabbitaiBoton line 8874d ago

External image Minor · Functional Correctness · Quick win

External image Supported by static analysis

Web query:

Android View isVisibleToUser ancestor alpha zero accessibility UIKit VoiceOver hidden alpha zero descendant

Result:

1<source_evidence>
2<source kind="search">
3<title>core/java/android/view/View.java - platform/frameworks/base - Git at Google</title>
4<location>https://android.googlesource.com/platform/frameworks/base/%2B/8360153/core/java/android/view/View.java</location>
5<excerpt>citeturn0search0 [wordlim: 200] Crawled: yesterday; | * Computes whether this view is visible to the user. ... | * has an alpha greater than zero, and the specified portion is not ... | * @attr ref android.R.styleable#View_importantForAccessibility ... | * If an ancestor of this view has importance
6 | /**
7 | * Computes whether this view is visible to the user. Such a view is
8 | * attached, visible, all its predecessors are visible, it is not clipped
9 | * entirely by its predecessors, and has an alpha greater than zero.
10 | *
11 | * @return Whether the view is visible on the screen.
12 | *
13 | * @hide
14 | */
15 | protected boolean isVisibleToUser() {
16 | return isVisibleToUser(null);
17 | }
18 |
19 | /**
20 | * Computes whether the given portion of this view is visible to the user.
21 | * Such a view is attached, visible, all its predecessors are visible,
22 | * has an alpha greater than zero, and the specified portion is not
23 | * clipped entirely by its predecessors.
24 | *
25 | * @param boundInView the portion of the view to test; coordinates should be relative; may be
26 | * &lt;code&gt;null&lt;/code&gt;, and the entire view will be tested in this case.
27 | * When &lt;code&gt;true&lt;/code&gt; is returned by the function, the actual visible
28 | * region will be stored in this parameter; that is, if boundInView is fully
29 | * contained within the view, no modification will be made, otherwise regions
30 | * outside of the visible area of the view will be clipped.
31 | *
32 | * @return Whether the specified portion of the view is visible on the screen.
33 | *
34 | * @hide
35 | */
36 | protected boolean isVisibleToUser(Rect boundInView) {
37 | if (mAttachInfo != null) {
38 | // Attached to invisible window means this view is not visible.
39 | if (mAttachInfo.mWindowVisibility != View.VISIBLE) {
40 | return false;
41 | }
42 | // An invisible predecessor or one with alpha zero means
43 | // that this view is not visible to the user.
44 | Object current = this;
45 | while (current instanceof View) {
46 | View view = (View) current;
47 | // We have attach info so this view is attached and there is no
48 | // need to check whether we reach to ViewRootImpl on the way up.
49 | if (view.getAlpha() &lt;= 0 || view.getTransitionAlpha() &lt;= 0 ||
50 | view.getVisibility() != VISIBLE) {
51 | return false;
52 | }
53 | current = view.mParent;
54 | }
55 | // Check if the view is entirely covered by its predecessors.
56 | Rect visibleRect = mAttachInfo.mTmpInvalRect;
57 | Point offset = mAttachInfo.mPoint;
58 | final boolean oldIncludeForAccessibility = maySkipNotify &amp;&amp; includeForAccessibility();
59 | mPrivateFlags2 &amp;= ~PFLAG2_IMPORTANT_FOR_ACCESSIBILITY_MASK;
60 | mPrivateFlags2 |= (mode &lt;&lt; PFLAG2_IMPORTANT_FOR_ACCESSIBILITY_SHIFT)
61 | &amp; PFLAG2_IMPORTANT_FOR_ACCESSIBILITY_MASK;
62 | if (!maySkipNotify || oldIncludeForAccessibility != includeForAccessibility()) {
63 | notifySubtreeAccessibilityStateChangedIfNeeded();
64 | } else {
65 | notifyViewAccessibilityStateChangedIfNeeded(
66 | AccessibilityEvent.CONTENT_CHANGE_TYPE_UNDEFINED);
67 | }
68 | }
69 | }
70 |
71 | /**
72 | * Computes whether this view should be exposed for accessibility. In
73 | * general, views that are interactive or provide information are exposed
74 | * while views that serve only as containers are hidden.
75 | * &lt;p&gt;
76 | * If an ancestor of this view has importance
77 | * {@link #IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS}, this method
78 | * returns &lt;code&gt;false&lt;/code&gt;.
79 | * &lt;p&gt;
80 | * Otherwise, the value is computed according to the view&#39;s
81 | * {@link #getImportantForAccessibility()} value:
82 | * &lt;ol&gt;
83 | * &lt;li&gt;{@link #IMPORTANT_FOR_ACCESSIBILITY_NO} or
84 | * {@link #IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS}, return &lt;code&gt;false
85 | * &lt;/code&gt;
86 | * &lt;li&gt;{@link #IMPORTANT_FOR_ACCESSIBILITY_YES}, return &lt;code&gt;true&lt;/code&gt;
87 | * &lt;li&gt;{@link #IMPORTANT_FOR_ACCESSIBILITY_AUTO}, return &lt;code&gt;true&lt;/code&gt; if
88 | * view satisfies any of the following:
89 | * &lt;ul&gt;
90 | * &lt;li&gt;Is actionable, e.g. {@link #isClickable()},
91 | * {@link #isLongClickable()}, or {@link #isFocusable()}
92 | * &lt;li&gt;Has an {@link AccessibilityDelegate}
93 | * &lt;li&gt;Has an interaction listener, e.g. {@link OnTouchListener},
94 | * {@link OnKeyListener}, etc.
95 | * &lt;li&gt;Is an accessibility live region, e.g.
96 | * {@link #getAccessibilityLiveRegion()} is not
97 | * {@link #ACCESSIBILITY_LIVE_REGION_NONE}.
98 | * &lt;/ul&gt;
99 | * &lt;/ol&gt;
100 | *
101 | * @return Whether the view is exposed for accessibility.
102 | * @see #setImportantForAccessibility(int)
103 | * @see #getImportantForAccessibility()
104 | */
105 | public boolean isImportantForAccessibility() {
106 | final int mode = (mPrivateFlags2 &amp; PFLAG2_IMPORTANT_FOR_ACCESSIBILITY_MASK)
107 | &gt;&gt; PFLAG2_IMPORTANT_FOR_ACCESSIBILITY_SHIFT;
108 | if (mode == IMPORTANT_FOR_ACCESSIBILITY_NO
109 | || mode == IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS) {
110 | return false;
111 | }
112 |
113 | // Check parent mode to ensure we&#39;re not hidden.
114 | ViewParent parent = mParent;
115 | while (parent instanceof View) {
116 | if (((View) parent).getImportantForAccessibility()
117 | == IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS) {
118 | return false;
119 | }
120 | parent = parent.getParent();
121 | }
122 |
123 | return mode == IMPORTANT_FOR_ACCESSIBILITY_YES || isActionableForAccessibility()
124 | || hasListenersForAccessibility() || getAccessibilityNodeProvider() != null
125 | || getAccessibilityLiveRegion() != ACCESSIBILITY_LIVE_REGION_NONE;
126 | }
127 | /**
128 | * Gets the parent for accessibility purposes. Note that the parent for
129 | * accessibility is not necessary the immediate parent. It is the first
130 | * predecessor that is important for accessibility.
131 | *
132 | * @return The parent for accessibility purposes.
133 | */
134 | public ViewParent getParentForAccessibility() {
135</excerpt>
136</source>
137<source kind="search">
138<title>UIAccessibility | Apple Developer Documentation</title>
139<location>https://developer.apple.com/documentation/uikit/uiaccessibility-protocol</location>
140<excerpt>citeturn0search3 [wordlim: 200] Crawled: 3 months ago; Standard UIKit controls and views implement the `UIAccessibility` methods and are accessible to assistive apps by default. ... Constants that configure how VoiceOver produces audio for direct touch areas. ... A namespace for accessibility symbols for UIKit apps.
141
142# UIAccessibility
143
144A set of methods that provides accessibility information about views and controls in an app’s user interface.
145
146## Overview
147
148The `UIAccessibility` informal protocol provides accessibility information about an app’s user interface elements. Assistive apps, such as VoiceOver, convey this information to users with disabilities to help them use the app.
149
150Standard UIKit controls and views implement the `UIAccessibility` methods and are accessible to assistive apps by default. This means that if your app uses only standard controls and views, such as `UIButton`, `UISegmentedControl`, and `UITableView`, you need only supply app-specific details when the default values are incomplete. You can do this by setting these values in Interface Builder or by setting the properties in this informal protocol.
151
152The `UIAccessibilityElement` class, which represents custom user interface objects, also implements the `UIAccessibility` informal protocol. If you create a completely custom UIView subclass, you might need to create an instance of `UIAccessibilityElement` to represent it. In this case, you’d support all the `UIAccessibility` properties to correctly set and return the accessibility element’s properties.
153
154## Topics
155
156### Supporting basic accessibility
157
158`var isAccessibilityElement: Bool`
159
160`var accessibilityLabel: String?`
161
162`var accessibilityValue: String?`
163
164`var accessibilityHint: String?`
165
166`var accessibilityTraits: UIAccessibilityTraits`
167
168`struct UIAccessibilityTraits`
169
170Constants that describe how an accessibility element behaves.
171
172### Defining accessibility text and language
173
174Speech attributes for attributed strings
175
176Apply attributes to text in an attributed string to modify the pronunciation of that text.
177
178Text attributes for attributed strings
179
180Apply attributes to text in an attributed string to convey extra information about the text.
181
182`var accessibilityHeaderElements: [Any]?`
183
184`var accessibilityAttributedHint: NSAttributedString?`
185
186cite19†`var accessibilityAttributedLabel: NSAttributedString?` `var accessibilityLanguage: String?`
187
188`var accessibilityTextualContext: UIAccessibilityTextualContext?`
189
190`var accessibilityUserInputLabels: [String]!`
191
192`var accessibilityAttributedUserInputLabels: [NSAttributedString]!`
193
194`var accessibilityAttributedValue: NSAttributedString?`
195
196### Configuring behavior
197
198`var accessibilityCustomRotors: [UIAccessibilityCustomRotor]?`
199
200`var accessibilityElementsHidden: Bool`
201
202`var accessibilityRespondsToUserInteraction: Bool`
203
204`var accessibilityViewIsModal: Bool`
205
206`var shouldGroupAccessibilityChildren: Bool`
207
208`var accessibilityDirectTouchOptions: UIAccessibility.DirectTouchOptions`
209
210`struct DirectTouchOptions`
211
212Constants that configure how VoiceOver produces audio for direct touch areas.
213
214### Handling notifications
215
216Notification names
217
218The names of notifications that the accessibility system generates.
219
220Notification dictionary keys
221</excerpt>
222</source>
223<source kind="search">
224<title>Accessibility for UIKit | Apple Developer Documentation</title>
225<location>https://developer.apple.com/documentation/uikit/accessibility-for-uikit</location>
226<excerpt>citeturn0search1 [wordlim: 200] Crawled: 3 weeks ago; For more information about customizing accessibility for UIKit elements, see UIAccessibility. ... If your app contains custom user interface elements that don’t inherit from `UIView` or one of the other UIKit classes with built-in accessibility, make those elements accessible by subclassing `UIAccessibilityElement`. ... Add VoiceOver support to make your iOS app more accessible to users who are blind or have low vision.
227
228 * UIKit
229 * Accessibility for UIKit
230
231API Collection
232
233# Accessibility for UIKit
234
235Make your UIKit apps accessible to everyone who uses iOS and tvOS.
236
237## Overview
238
239Making your app accessible means making it usable by everyone. By designing your app with accessibility in mind, you make it possible for everyone to enjoy your app. For more information, see Accessibility.
240
241UIKit controls and views come with built-in accessibility, providing an accessible user experience by default. Typically, you don’t need to do extra work to enable the standard accessibility features.
242
243In some cases, you might want to modify the default values to better represent your app, to provide additional context, or to modify the user’s flow through the app. UIKit makes these customizations straightforward, involving a few lines of code or Interface Builder adjustments as you define your user interface. For more information about customizing accessibility for UIKit elements, see UIAccessibility.
244
245If your app contains custom user interface elements that don’t inherit from `UIView` or one of the other UIKit classes with built-in accessibility, make those elements accessible by subclassing `UIAccessibilityElement`.
246
247If you build your app with SwiftUI, see Accessibility modifiers.
248
249## Topics
250
251### Essentials
252
253UIAccessibility
254
255A set of methods that provides accessibility information about views and controls in an app’s user interface.
256
257UIAccessibilityContainer
258
259Provide a set of methods that view subclasses use to make subcomponents accessible as separate elements.
260
261Supporting VoiceOver in your app
262
263Add VoiceOver support to make your iOS app more accessible to users who are blind or have low vision.
264
265### Behaviors
266
267UIAccessibilityFocus
268
269An informal protocol that provides a way to determine whether an assistive app, such as VoiceOver, has focus on an accessible element.
270
271`protocol UIAccessibilityIdentification`
272
273UIAccessibilityAction
274
275A set of methods that accessibility elements can use to support specific actions.
276
277`class UIAccessibilityCustomAction`
278
279A custom action to perform on an accessible object.
280
281`typealias Handler`
282
283A closure type that defines a handler to perform for an action.
284
285Delivering an exceptional accessibility experience
286
287Make improvements to your app’s interaction model to support assistive technologies such as VoiceOver.
288
289### Elements
290
291`class UIAccessibilityElement`
292
293An element that should be accessible to users with disabilities, but that isn’t accessible by default.
294
295`protocol UIScrollViewAccessibilityDelegate`
296
297A set of methods you can implement to provide accessibility information for a scroll view.
298
299`protocol UIPickerViewAccessibilityDelegate`
300
301A set of methods you can implement to provide accessibility information for individual components of a picker view.
302
303### Containers
304
305`protocol UIAccessibilityContainerDataTable`
306
307Notification dictionary keys
308
309Handle notifications with keys in the user info dictionary.
310
311`static func post(notification: UIAccessibility.Notification, argument: Any?)`
312
313Posts a notification to assistive apps.
314
315### Conversions
316
317`static func convertToScreenCoordinates(CGRect, in: UIView) -&gt; CGRect`
318
319Converts the specified rectangle from view coordinates to screen coordinates.
320
321`static func convertToScreenCoordinates(UIBezierPath, in: UIView) -&gt; UIBezierPath`
322
323Converts the specified path object to screen coordinates and returns a new path object with the results.
324
325### Convenience functions
326
327`static func focusedElement(using: UIAccessibility.AssistiveTechnologyIdentifier?) -&gt; Any?`
328
329Returns the accessibility element that’s currently in focus by the specified assistive app.
330
331`static var hearingDevicePairedEar: UIAccessibility.HearingDeviceEar`
332
333The current pairing status of Made for iPhone hearing devices.
334
335`struct HearingDeviceEar`
336
337Constants that specify how a person is using a hearing device.
338
339`static func registerGestureConflictWithZoom()`
340
341Warns users that app-specific gestures conflict with the system-defined Zoom accessibility gestures.
342
343`static func requestGuidedAccessSession(enabled: Bool, completionHandler: (Bool) -&gt; Void)`
344
345Transitions the app to or from Single App mode asynchronously.
346
347`static func zoomFocusChanged(zoomType: UIAccessibility.ZoomType, toFrame: CGRect, in: UIView)`
348
349Notifies the system when the app’s focus changes to a new location.
350
351### Capabilities
352
353`static var isAssistiveTouchRunning: Bool`
354
355A Boolean value that indicates whether AssistiveTouch is in an enabled state.
356
357`static var isVoiceOverRunning: Bool`
358
359A Boolean value that indicates whether VoiceOver is in an enabled state.
360
361`static var isSwitchControlRunning: Bool`
362
363A Boolean value that indicates whether the Switch Control setting is in an enabled state.
364
365`static var isShakeToUndoEnabled: Bool`
366</excerpt>
367</source>
368<source kind="search">
369<title>View  |  API reference  |  Android Developers</title>
370<location>https://developer.android.com/reference/android/view/View?authuser=77</location>
371<excerpt>citeturn0search2 [wordlim: 200] Crawled: 2 months ago; A typical implementation will call `onPopulateAccessibilityEvent(AccessibilityEvent)` on this view and then call the `dispatchPopulateAccessibilityEvent(AccessibilityEvent)` on each child or the first child that is visible. ... If an ancestor of this view has importance `IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS`, this method returns `false`. ... Hints the Android System whether the `AssistStructure.ViewNode` associated with this view is considered important for autofill purposes.
372### isImportantForAccessibility
373
374Added in API level 21
375
376 public boolean isImportantForAccessibility ()
377
378Computes whether this view should be exposed for accessibility. In general, views that are interactive or provide information are exposed while views that serve only as containers are hidden.
379
380If an ancestor of this view has importance `IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS`, this method returns `false`.
381
382Otherwise, the value is computed according to the view&#39;s `getImportantForAccessibility()` value:
383
384 1. `IMPORTANT_FOR_ACCESSIBILITY_NO` or `IMPORTANT_FOR_ACCESSIBILITY_NO_HIDE_DESCENDANTS`, return `false `
385 2. `IMPORTANT_FOR_ACCESSIBILITY_YES`, return `true`
386 3. `IMPORTANT_FOR_ACCESSIBILITY_AUTO`, return `true` if view satisfies any of the following:
387 * Is actionable, e.g. `isClickable()`, `isLongClickable()`, `isContextClickable()`, `isScreenReaderFocusable()`, or `isFocusable()`
388</excerpt>
389</source>
390<source kind="search">
391<title>AccessibilityNodeInfo  |  API reference  |  Android Developers</title>
392<location>https://developer.android.com/reference/android/view/accessibility/AccessibilityNodeInfo.html</location>
393<excerpt>citeturn0search4 [wordlim: 200] Crawled: 2 months ago; ` boolean` | ` isVisibleToUser() ` Gets whether this node is visible to the user.
394` static AccessibilityNodeInfo` | ` obtain(View root, int virtualDescendantId) ` This method was deprecated in API level 33.
395` boolean` | ` isVisibleToUser() ` Gets whether this node is visible to the user.
396` static AccessibilityNodeInfo` | ` obtain(View root, int virtualDescendantId) ` This method was deprecated in API level 33. Object pooling has been discontinued. Create a new instance using the constructor `AccessibilityNodeInfo(View,int)` instead.
397` static AccessibilityNodeInfo` | ` obtain(AccessibilityNodeInfo info) ` This method was deprecated in API level 33. Object pooling has been discontinued. Create a new instance using the constructor `AccessibilityNodeInfo(AccessibilityNodeInfo)` instead.
398` static AccessibilityNodeInfo` | ` obtain() ` This method was deprecated in API level 33. Object pooling has been discontinued. Create a new instance using the constructor `AccessibilityNodeInfo()` instead.
399` static AccessibilityNodeInfo` | ` obtain(View source) ` This method was deprecated in API level 33. ---
400`boolean` | If the node can be dismissed.
401
402### isEditable
403
404Added in API level 18
405
406 public boolean isEditable ()
407
408Gets if the node is editable.
409
410Returns
411---
412`boolean` | True if the node is editable, false otherwise.
413
414### isEnabled
415
416Added in API level 14
417
418 public boolean isEnabled ()
419
420Gets whether this node is enabled.
421
422Returns
423---
424`boolean` | True if the node is enabled.
425
426### isFieldRequired
427
428Added in API level 36
429
430 public boolean isFieldRequired ()
431
432Gets whether a node representing a form field requires input or selection.
433
434Returns
435---
436`boolean` | `true` if `this` node represents a form field that requires input or selection, `false` otherwise.
437
438### isFocusable
439
440Added in API level 14
441
442 public boolean isFocusable ()
443
444Gets whether this node is focusable.
445
446In the View system, this typically maps to `View.isFocusable()`.
447
448Returns
449---
450`boolean` | True if the node is focusable.
451
452### isFocused
453
454Added in API level 14
455
456</excerpt>
457</source>
458<omitted_sources count="20">Additional source records were omitted from this bounded result.</omitted_sources>
459</source_evidence>
460
461Citations:
462
463- 1: https://android.googlesource.com/platform/frameworks/base/%2B/8360153/core/java/android/view/View.java?utm_source=openai
464- 2: https://developer.apple.com/documentation/uikit/uiaccessibility-protocol?utm_source=openai

Web query:

UIKit VoiceOver UIView alpha 0 accessibility descendants excluded official documentation React Native opacity accessibility iOS

Result:

1<source_evidence>
2<source kind="search">
3<title>alpha | Apple Developer Documentation</title>
4<location>https://developer.apple.com/documentation/uikit/uiview/alpha?changes=l_2_3&amp;language=objc</location>
5<excerpt>citeturn0search5 [wordlim: 200] Crawled: 3 months ago; However, the transparency imparted by that alpha value affects all of the view’s contents, including its subviews.
6
7# alpha
8
9The view’s alpha value.
10
11 `@property (nonatomic) `CGFloat` alpha;`
12
13## Mentioned in
14
15Configuring the cells for your table
16
17## Discussion
18
19The value of this property is a floating-point number in the range `0.0` to `1.0`, where `0.0` represents totally transparent and `1.0` represents totally opaque. Changing the value of this property updates the alpha value of the current view only. However, the transparency imparted by that alpha value affects all of the view’s contents, including its subviews. For example, a subview with an alpha value of `1.0` that is embedded in a parent view with an alpha value of `0.5,` appears onscreen as if its alpha value is also `0.5`.
20
21Changes to this property can be animated.
22
23## See Also
24
25### Configuring a view’s visual appearance
26
27`backgroundColor`
28
29The view’s background color.
30
31`hidden`
32
33A Boolean value that determines whether the view is hidden.
34
35`opaque`
36
37A Boolean value that determines whether the view is opaque.
38
39`tintColor`
40
41The first nondefault tint color value in the view’s hierarchy, ascending from and starting with the view itself.
42
43`tintAdjustmentMode`
44
45`clipsToBounds`
46
47A Boolean value that determines whether subviews are confined to the bounds of the view.
48
49`clearsContextBeforeDrawing`
50
51A Boolean value that determines whether the view’s bounds should be automatically cleared before drawing.
52
53`maskView`
54
55An optional view whose alpha channel is used to mask a view’s content.
56
57`layerClass`
58
59Returns the class used to create the layer for instances of this class.
60
61`layer`
62
63The view’s Core Animation layer to use for rendering.</excerpt>
64</source>
65<source kind="search">
66<title>react-native/packages/react-native/React/Views/RCTViewManager.m at main · react/react-native · GitHub</title>
67<location>https://github.com/react/react-native/blob/main/packages/react-native/React/Views/RCTViewManager.m</location>
68<excerpt>citeturn1search3 [wordlim: 200] Crawled: yesterday; RCT_REMAP_VIEW_PROPERTY(accessibilityElementsHidden, reactAccessibilityElement.accessibilityElementsHidden, BOOL) ... RCT_REMAP_VIEW_PROPERTY(opacity, alpha, CGFloat) ... view.reactAccessibilityElement.accessibilityTraits |= UIAccessibilityTraitSelected; ... if (@available(iOS 13.0, *)) {
69#pragma mark - View properties
70
71// Accessibility related properties
72
73RCT_REMAP_VIEW_PROPERTY(accessible, reactAccessibilityElement.isAccessibilityElement, BOOL)
74
75RCT_REMAP_VIEW_PROPERTY(accessibilityActions, reactAccessibilityElement.accessibilityActions, NSDictionaryArray)
76
77RCT_REMAP_VIEW_PROPERTY(accessibilityLabel, reactAccessibilityElement.accessibilityLabel, NSString)
78
79RCT_REMAP_VIEW_PROPERTY(accessibilityHint, reactAccessibilityElement.accessibilityHint, NSString)
80
81RCT_REMAP_VIEW_PROPERTY(accessibilityLanguage, reactAccessibilityElement.accessibilityLanguage, NSString)
82
83RCT_REMAP_VIEW_PROPERTY(accessibilityValue, reactAccessibilityElement.accessibilityValueInternal, NSDictionary)
84
85RCT_REMAP_VIEW_PROPERTY(accessibilityViewIsModal, reactAccessibilityElement.accessibilityViewIsModal, BOOL)
86
87RCT_REMAP_VIEW_PROPERTY(accessibilityElementsHidden, reactAccessibilityElement.accessibilityElementsHidden, BOOL)
88
89RCT_REMAP_VIEW_PROPERTY(
90
91accessibilityIgnoresInvertColors,
92
93reactAccessibilityElement.shouldAccessibilityIgnoresInvertColors,
94
95BOOL)
96
97RCT_REMAP_VIEW_PROPERTY(onAccessibilityAction, reactAccessibilityElement.onAccessibilityAction, RCTDirectEventBlock)
98
99RCT_REMAP_VIEW_PROPERTY(onAccessibilityTap, reactAccessibilityElement.onAccessibilityTap, RCTDirectEventBlock)
100
101RCT_REMAP_VIEW_PROPERTY(onMagicTap, reactAccessibilityElement.onMagicTap, RCTDirectEventBlock)
102
103RCT_REMAP_VIEW_PROPERTY(onAccessibilityEscape, reactAccessibilityElement.onAccessibilityEscape, RCTDirectEventBlock)
104
105RCT_REMAP_VIEW_PROPERTY(testID, reactAccessibilityElement.accessibilityIdentifier, NSString)
106
107RCT_EXPORT_VIEW_PROPERTY(backgroundColor, UIColor)
108
109RCT_REMAP_VIEW_PROPERTY(backfaceVisibility, layer.doubleSided, css_backface_visibility_t)
110
111RCT_EXPORT_VIEW_PROPERTY(cursor, RCTCursor)
112
113RCT_REMAP_VIEW_PROPERTY(opacity, alpha, CGFloat)
114
115RCT_REMAP_VIEW_PROPERTY(shadowColor, layer.shadowColor, CGColor)
116
117RCT_REMAP_VIEW_PROPERTY(shadowOffset, layer.shadowOffset, CGSize)
118
119RCT_REMAP_VIEW_PROPERTY(shadowOpacity, layer.shadowOpacity, float)
120
121RCT_REMAP_VIEW_PROPERTY(needsOffscreenAlphaCompositing, layer.allowsGroupOpacity, BOOL)
122
123UIAccessibilityTraitUpdatesFrequently | SwitchAccessibilityTrait;
124
125// Clear any existing traits set for AccessibilityRole
126
127view.reactAccessibilityElement.accessibilityTraits &amp;= ~(AccessibilityRolesMask);
128
129view.reactAccessibilityElement.accessibilityTraits |= view.reactAccessibilityElement.role
130
131? view.reactAccessibilityElement.roleTraits
132
133: view.reactAccessibilityElement.accessibilityRole ? view.reactAccessibilityElement.accessibilityRoleTraits
134
135: (defaultView.accessibilityTraits &amp; AccessibilityRolesMask);
136
137}
138
139RCT_CUSTOM_VIEW_PROPERTY(accessibilityState, NSDictionary, RCTView)
140
141{
142
143NSDictionary&lt;NSString *, id&gt; *state = json ? [RCTConvert NSDictionary:json] : nil;
144
145NSMutableDictionary&lt;NSString *, id&gt; *newState = [NSMutableDictionary&lt;NSString *, id&gt; new];
146
147if (!state) {
148
149return;
150
151}
152
153const UIAccessibilityTraits AccessibilityStatesMask = UIAccessibilityTraitNotEnabled | UIAccessibilityTraitSelected;
154
155view.reactAccessibilityElement.accessibilityTraits =
156
157view.reactAccessibilityElement.accessibilityTraits &amp; ~AccessibilityStatesMask;
158
159for (NSString *s in state) {
160
161id val = [state objectForKey:s];
162
163if (!val) {
164
165continue;
166
167}
168
169if ([s isEqualToString:@&quot;selected&quot;] &amp;&amp; [val isKindOfClass:[NSNumber class]] &amp;&amp; [val boolValue]) {
170
171view.reactAccessibilityElement.accessibilityTraits |= UIAccessibilityTraitSelected;
172
173} else if ([s isEqualToString:@&quot;disabled&quot;] &amp;&amp; [val isKindOfClass:[NSNumber class]] &amp;&amp; [val boolValue]) {
174
175view.reactAccessibilityElement.accessibilityTraits |= UIAccessibilityTraitNotEnabled;
176
177} else {
178
179newState[s] = val;
180
181}
182
183}
184
185if (newState.count &gt; 0) {
186
187view.reactAccessibilityElement.accessibilityState = newState;
188
189// Post a layout change notification to make sure VoiceOver get notified for the state
190
191// changes that don&#39;t happen upon users&#39; click.
192
193UIAccessibilityPostNotification(UIAccessibilityLayoutChangedNotification, nil);
194
195} else {
196
197view.reactAccessibilityElement.accessibilityState = nil;
198
199}
200
201}
202
203RCT_CUSTOM_VIEW_PROPERTY(accessibilityShowsLargeContentViewer, BOOL, RCTView)
204
205{
206
207</excerpt>
208</source>
209<source kind="search">
210<title>Supporting VoiceOver in your app | Apple Developer Documentation</title>
211<location>https://developer.apple.com/documentation/uikit/supporting-voiceover-in-your-app?changes=_7_9&amp;language=objc</location>
212<excerpt>citeturn0search0 [wordlim: 200] Crawled: last month; For example, when you’re navigating back to your app’s initial view, or you’re sharing content with another app or user, how can you use VoiceOver to make it accessible? ... By default, VoiceOver reads the text for standard UIKit controls, such as `UILabel` and `UIButton`. ... Including an accessibility label for each element and grouping elements allows people who depend on VoiceOver to navigate their devices and use your app.
213
214 * UIKit
215 * Accessibility for UIKit
216 * Supporting VoiceOver in your app
217
218Article
219
220# Supporting VoiceOver in your app
221
222Add VoiceOver support to make your iOS app more accessible to users who are blind or have low vision.
223
224## Overview
225
226VoiceOver is a gesture-based screen reader that enables people to experience the interface on their devices without having to see the screen. People who are blind depend on VoiceOver to provide auditory feedback while using their iOS devices, but VoiceOver isn’t exclusively for users who are blind or have low vision. For example, someone prone to motion sickness might choose to turn VoiceOver on while they’re in a moving vehicle. VoiceOver assists all types of people, but those who are blind rely on VoiceOver whenever they use their devices.
227
228With a few steps, you can make your app VoiceOver-accessible in Xcode or programmatically. By increasing accessibility, you open your app to a wider audience, and make it easier for everyone to use.
229
230### Audit your app with VoiceOver on
231
232To test the accessibility of your app, turn on VoiceOver and navigate through the interface. By using your app with VoiceOver on, you can establish a baseline of its accessibility. To start auditing, choose Settings &gt; Accessibility &gt; VoiceOver, and enable VoiceOver. Then, open your app and use the specified action whenever you want to test VoiceOver.
233
234Auditing reveals which elements are accessible with VoiceOver and which aren’t, and shows you if VoiceOver navigation is clear and logical. Keep track of which elements aren’t accessible, and create a list of improvements for adding better VoiceOver support.
235
236### Navigate with VoiceOver on
237
238To audit your app with VoiceOver on, you use VoiceOver’s unique set of gestures to navigate your app. For testing, there are five key gestures that you may use:
239
240 * Swipe left or right to navigate to the next or previous UI element.
241
242 * One-finger double-tap to activate the selected element.
243
244 * Two-finger tap to stop and resume speaking.
245
246 * Swipe up with two fingers to read everything onscreen.
247
248 * Three-finger triple-tap to turn Screen Curtain on and off.
249
250To learn more, see Operate iPhone using VoiceOver gestures.
251
252To replicate the experience of someone who is solely relying on VoiceOver, test your app using Screen Curtain. As the name implies, Screen Curtain blacks out the entire screen. You can still navigate using VoiceOver gestures, but you can’t see the elements on the screen.
253
254### Identify common accessibility issues
255
256To audit your app, check that you can access every element and that the ordering of those elements is what you intend. Take note of which elements VoiceOver can or can’t access. Also, pay attention when you find it difficult to perform a task because you assume it’s reliant on visuals. For example, when you’re navigating back to your app’s initial view, or you’re sharing content with another app or user, how can you use VoiceOver to make it accessible? While auditing your app, here are some common issues to look for:
257
258 * Add accessibility information for your app’s elements. VoiceOver doesn’t recognize custom UI elements by default. You need to add additional accessibility information to those elements.
259
260 * Group elements so that VoiceOver navigates through them in the correct order. VoiceOver reads from the leading to the trailing edge. If you want VoiceOver to read your elements in a different order, use groups to facilitate navigation that makes sense for your app.
261
262 * Include descriptive text for VoiceOver to read. A UI that depends on visual cues may look nice, but it can be unusable for a VoiceOver user. For example, VoiceOver doesn’t detect if a confirmation button turns from gray to green when the user selects it. VoiceOver may only describe the element and not its current state. Make sure that VoiceOver says whether the button is in a selected state.
263
264When you know which areas need improvements, start adding greater VoiceOver support to your app.
265
266### Update your app’s accessibility
267
268For elements that aren’t accessible to VoiceOver, start by improving their accessibility labels and hints. The `accessibilityLabel` property provides descriptive text that VoiceOver reads when the user selects an element, and the `accessibilityHint` property provides additional context (or actions) for the selected element.
269
270Accessibility labels are very important because they provide the text that VoiceOver reads. A good accessibility label is short and informative. It’s important to note that a `UILabel` and an `accessibilityLabel` are different things. By default, VoiceOver reads the text for standard UIKit controls, such as `UILabel` and `UIButton`. However, these controls can also have corresponding `accessibilityLabel` properties to add more detail about the label or button.
271
272Depending on the context, hints aren’t always necessary. In some cases, the label provides enough context. If you feel like you’re saying too much in an accessibility label, consider moving that text into a hint.
273
274To ensure that users understand the intent of your interface, you might need to set some accessibility labels manually. You can set accessibility labels and hints in Xcode’s Identity inspector, or programmatically.
275
276### Add accessibility labels and hints using the Identity inspector
277
278When using standard UIKit controls, assign accessibility labels and hints in Xcode using the Identity inspector’s Accessibility pane. To improve accessibility, you make an element accessible by selecting the Accessibility Enabled option. For example, the play button in a music app might include the following label and hint:
279
280Image: An Xcode screenshot showing the Accessibility pane of the Identity inspector. This pane has a checkbox to enable accessibility, and three text fields to enter text for an object’s label, hint, and identifier. The Accessibility Enabled option is in a selected state. The Label field says Play Song, the Hint field says Play the selected song, and the Identifier field is blank.
281
282### Add accessibility labels and hints programmatically
283
284There are times when adding accessibility labels and hints in Xcode isn’t enough, such as when you’re working with custom UI elements that VoiceOver doesn’t automatically recognize, or if you’re using variables as part of your accessibility labels. In those situations, you need to set the accessibility labels or hints programmatically. You specify that an element is an accessibility element, and then create a corresponding accessibility label and hint.
285
286To make your element accessible to VoiceOver programmatically, define it as an accessibility element.
287
288 `score.isAccessibilityElement = true
289 `
290
291An element’s label might not stay the same throughout the entire life cycle of your app. For example, for a counter that keeps score as you play a game, you want to change the label as the score changes. Do this programmatically by setting the accessibility label and hint.
292
293 `score.accessibilityLabel = &quot;score: \(currentScore)&quot;
294 score.accessibilityHint = &quot;Your current score&quot;
295 `
296
297### Simplify your accessibility information
298
299VoiceOver reads in the direction of the device’s language. For example, VoiceOver reads English from left-to-right and it reads Arabic and Farsi from right-to-left. If you vertically stack labels in a UI, or display text in a table, VoiceOver may not read the labels in the correct order. VoiceOver reads the first group before reading the second group.】
300
301In the image above, there are four labels on the left that VoiceOver reads from the leading to the trailing edge, in this case, left-to-right. Although every element is accessible to VoiceOver, this doesn’t provide the best user experience. On the right, VoiceOver reads the grouped labels in the intended order, which allows clear navigation.
302
303To group the labels, create a `UIAccessibilityElement` and add the information you want to group together.
304
305 `var elements = [UIAccessibilityElement]()
306 let groupedElement = UIAccessibilityElement(accessibilityContainer: self)
307 groupedElement.accessibilityLabel = &quot;\(nameTitle.text!), \(nameValue.text!)&quot;
308 groupedElement.accessibilityFrameInContainerSpace = nameTitle.frame.union(nameValue.frame)
309 elements.append(groupedElement)
310 `
311
312Including an accessibility label for each element and grouping elements allows people who depend on VoiceOver to navigate their devices and use your app.
313
314## See Also
315
316### Essentials
317
318UIAccessibility
319
320A set of methods that provides accessibility information about views and controls in an app’s user interface.
321
322UIAccessibilityContainer
323
324Provide a set of methods that view subclasses use to make subcomponents accessible as separate elements.</excerpt>
325</source>
326<source kind="search">
327<title>UIAccessibility | Apple Developer Documentation</title>
328<location>https://developer.apple.com/documentation/uikit/uiaccessibility-protocol</location>
329<excerpt>citeturn0search1 [wordlim: 200] Crawled: 3 months ago; Standard UIKit controls and views implement the `UIAccessibility` methods and are accessible to assistive apps by default. ... If you create a completely custom UIView subclass, you might need to create an instance of `UIAccessibilityElement` to represent it. ... `var accessibilityElementsHidden: Bool` ... Constants that configure how VoiceOver produces audio for direct touch areas.
330
331# UIAccessibility
332
333A set of methods that provides accessibility information about views and controls in an app’s user interface.
334
335## Overview
336
337The `UIAccessibility` informal protocol provides accessibility information about an app’s user interface elements. Assistive apps, such as VoiceOver, convey this information to users with disabilities to help them use the app.
338
339Standard UIKit controls and views implement the `UIAccessibility` methods and are accessible to assistive apps by default. This means that if your app uses only standard controls and views, such as `UIButton`, `UISegmentedControl`, and `UITableView`, you need only supply app-specific details when the default values are incomplete. You can do this by setting these values in Interface Builder or by setting the properties in this informal protocol.
340
341The `UIAccessibilityElement` class, which represents custom user interface objects, also implements the `UIAccessibility` informal protocol. If you create a completely custom UIView subclass, you might need to create an instance of `UIAccessibilityElement` to represent it. `】
342
343`var accessibilityLanguage: String?`
344
345`var accessibilityTextualContext: UIAccessibilityTextualContext?`
346
347`var accessibilityUserInputLabels: [String]!`
348
349`var accessibilityAttributedUserInputLabels: [NSAttributedString]!`
350
351`var accessibilityAttributedValue: NSAttributedString?`
352
353### Configuring behavior
354
355`var accessibilityCustomRotors: [UIAccessibilityCustomRotor]?`
356
357`var accessibilityElementsHidden: Bool`
358
359`var accessibilityRespondsToUserInteraction: Bool`
360
361`var accessibilityViewIsModal: Bool`
362
363`var shouldGroupAccessibilityChildren: Bool`
364
365`var accessibilityDirectTouchOptions: UIAccessibility.DirectTouchOptions`
366
367`struct DirectTouchOptions`
368
369Constants that configure how VoiceOver produces audio for direct touch areas.
370
371### Handling notifications
372
373Notification names
374
375The names of notifications that the accessibility system generates.
376
377Notification dictionary keys
378</excerpt>
379</source>
380<source kind="search">
381<title>UIView | Apple Developer Documentation</title>
382<location>https://developer.apple.com/documentation/uikit/uiview</location>
383<excerpt>citeturn0search2 [wordlim: 200] Crawled: last month; * Views draw content in their rectangular area using UIKit or Core Graphics. ... For views that contain custom content using UIKit or Core Graphics, the system calls the view’s `draw(_:)` method. ... * `isHidden` or `alpha` - Change the transparency of the view as a whole rather than hiding or applying alpha to your view’s rendered content. ... `func viewWithTag(Int) -&gt; UIView? ... A Boolean value indicating whether the view ignores an accessibility request to invert its colors.
384
385### Animate views
386
387Changes to several view properties can be animated — that is, changing the property creates an animation starting at the current value and ending at the new value that you specify. The following properties of the `UIView` class are animatable:
388
389 * `frame`
390
391 * `bounds`
392
393 * `center`
394
395 * `transform`
396
397 * `alpha`
398
399 * `backgroundColor`
400
401To animate your changes, create a `UIViewPropertyAnimator` object and use its handler block to change the values of your view’s properties. The `UIViewPropertyAnimator` class lets you specify the duration and timing of your animations, but it performs the actual animations. You can pause a property-based animator that’s currently running to interrupt the animation and drive it interactively. For more information, see `UIViewPropertyAnimator`.
402
403### Threading considerations
404
405Manipulations to your app’s user interface must occur on the main thread. Thus, you should always call the methods of the `UIView` class from code running in the main thread of your app. The only time this may not be strictly necessary is when creating the view object itself, but all other manipulations should occur on the main thread.
406
407### Subclassing notes
408
409The `UIView` class is a key subclassing point for visual content that also requires user interactions. Although there are many good reasons to subclass `UIView`, it is recommended that you do so only when the basic `UIView` class or the standard system views do not provide the capabilities that you need. Subclassing requires more work on your part to implement the view and to tune its performance.
410
411For information about ways to avoid subclassing, see Alternatives to subclassing.
412
413
414 * `autoresizingMask` - Provides automatic layout behavior when the superview’s frame changes. These behaviors can be combined with constraints.
415
416 * `contentMode` - Provides layout behavior for the view’s content, as opposed to the `frame` of the view. This property also affects how the content is scaled to fit the view and whether it is cached or redrawn.
417
418 * `isHidden` or `alpha` - Change the transparency of the view as a whole rather than hiding or applying alpha to your view’s rendered content.
419
420 * `backgroundColor` - Set the view’s color rather than drawing that color yourself.
421
422 * Subviews - Rather than draw your content using a `draw(_:)` method, embed image and label subviews with the content you want to present.
423
424 * Gesture recognizers - Rather than subclass to intercept and handle touch events yourself, you can use gesture recognizers to send an action to a target object.
425
426 * Animations - Use the built-in animation support rather than trying to animate changes yourself. The animation support provided by Core Animation is fast and easy to use.
427
428 * Image-based backgrounds - For views that display relatively static content, consider using a `UIImageView` object with gesture recognizers instead of subclassing and drawing the image yourself. Alternatively, you can also use a generic `UIView` object and assign your image as the content of the view’s `CALayer` object.
429
430Animations are another way to make visible changes to a view without requiring you to subclass and implement complex drawing code. Many properties of the `UIView` class are animatable, which means changes to those properties can trigger system-generated animations. Starting animations requires as little as one line of code to indicate that any changes that follow should be animated. For more information about animation support for views, see Animate views.
431
432## Topics
433
434### Creating a view object
435
436`init(frame: CGRect)`
437
438Creates a view with the specified frame rectangle.
439
440`init?(coder: NSCoder)`
441
442Creates a view from data in an unarchiver.
443
444### Configuring a view’s visual appearance
445
446`var backgroundColor: UIColor?`
447
448The view’s background color.
449
450`var isHidden: Bool`
451
452A Boolean value that determines whether the view is hidden.
453
454`var alpha: CGFloat`
455
456The view’s alpha value.
457
458`var isOpaque: Bool`
459
460A Boolean value that determines whether the view is opaque.
461
462`var tintColor: UIColor!`
463
464The first nondefault tint color value in the view’s hierarchy, ascending from and starting with the view itself.
465
466`var tintAdjustmentMode: UIView.TintAdjustmentMode`
467
468The first non-default tint adjustment mode value in the view’s hierarchy, ascending from and starting with the view itself.
469
470`var clipsToBounds: Bool`
471
472A Boolean value that determines whether subviews are confined to the bounds of the view.
473
474`var clearsContextBeforeDrawing: Bool`
475
476A Boolean value that determines whether the view’s bounds should be automatically cleared before drawing.
477
478`var mask: UIView?`
479
480An optional view whose alpha channel is used to mask a view’s content.
481
482`class var layerClass: AnyClass`
483
484Returns the class used to create the layer for instances of this class.
485
486`var layer: CALayer`
487
488The view’s Core Animation layer to use for rendering.
489
490### Configuring a view’s corners
491
492`var cornerConfiguration: UICornerConfiguration`
493
494A configuration that defines the corners of the view.
495
496`struct UICornerConfiguration`
497
498A configuration that defines how corner radii are mapped to the corners of a rectangle.
499
500`struct UICornerRadius`
501
502A type that represents the radius the system uses to round a corner.
503
504`func effectiveRadius(corner: UIRectCorner) -&gt; CGFloat`
505
506Returns the effective radius for the corner you provide, calculated using the view’s current corner configuration.
507### Hit-testing in a view
508
509`func hitTest(CGPoint, with: UIEvent?) -&gt; UIView?`
510
511Returns the farthest descendant in the view hierarchy of the current view, including itself, that contains the specified point.
512
513`func point(inside: CGPoint, with: UIEvent?) -&gt; Bool`
514
515Returns a Boolean value indicating whether the receiver contains the specified point.
516
517### Ending a view-editing session
518
519`func endEditing(Bool) -&gt; Bool`
520
521Causes the view (or one of its embedded text fields) to resign the first responder status.
522
523### Modifying the accessibility behavior
524
525`var accessibilityIgnoresInvertColors: Bool`
526
527A Boolean value indicating whether the view ignores an accessibility request to invert its colors.
528
529`var largeContentImage: UIImage?`
530
531An image that represents the view in the large content viewer.
532
533`var largeContentImageInsets: UIEdgeInsets`
534
535Insets to adjust the position of the view’s image so it appears centered in the large content viewer.
536</excerpt>
537</source>
538<omitted_sources count="21">Additional source records were omitted from this bounded result.</omitted_sources>
539</source_evidence>
540
541Citations:
542
543- 1: https://developer.apple.com/documentation/uikit/uiview/alpha?changes=l_2_3&language=objc&utm_source=openai
544- 2: https://github.com/react/react-native/blob/main/packages/react-native/React/Views/RCTViewManager.m?utm_source=openai

Hide the scrim from accessibility during its close animation.

When floatingSidebarOpen becomes false, pointerEvents changes immediately, but the scrim opacity animates to zero. During that animation, Android can still expose the labeled Pressable because its ancestor alpha remains greater than zero. Android excludes it only after the alpha reaches zero, so the issue is transient rather than persistent in the fully closed state.

Add explicit accessibility exclusions:

🐛 Suggested fix
diff
1--- "a/apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx"
2+++ "b/apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx"
3@@ -882,11 +882,15 @@
4 </View>
5 </View>
6 {sidebarFloats ? (
7 <Animated.View
8 className="absolute inset-0 bg-black"
9 pointerEvents={floatingSidebarOpen ? "auto" : "none"}
10+ importantForAccessibility={
11+ floatingSidebarOpen ? "auto" : "no-hide-descendants"
12+ }
13+ accessibilityElementsHidden={!floatingSidebarOpen}
14 style={[{ zIndex: 1 }, scrimAnimatedStyle]}
15 >
16 <Pressable
17 accessibilityLabel="Hide sidebar"
18 className="flex-1"
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5
6Review comment at @apps/mobile/src/features/layout/AdaptiveWorkspaceLayout.tsx
7at line 887:
8Update the scrim’s Animated.View, identified by its floatingSidebarOpen
9pointerEvents condition, to hide itself and its descendants from accessibility
10when the sidebar closes. Keep the scrim accessible while open, and apply
11explicit Android and iOS accessibility exclusions during the close animation.
12
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Added 1 commit

  • feat(mobile): medium windows float the sidebar over the page4eb0927
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Actionable comments posted: 1


  • Fix comments: Fix CodeRabbit comments on this PR
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5
6Inline comments:
7Review comments at @apps/mobile/src/features/threads/ThreadFeed.tsx:
8- Line 2637: Normalize the optional layout variant once in ThreadFeed,
9defaulting omitted values to compact, and reuse the normalized value for the
10viewport-width initialization, horizontal-padding calculation, and Duo
11native-inset comparison. Preserve the existing behavior for explicitly supplied
12variants.
13
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  • apps/mobile/src/features/threads/ThreadDetailScreen.tsx
  • apps/mobile/src/features/threads/ThreadFeed.tsx

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apps/mobile/src/features/threads/ThreadFeed.tsxline 2637Outdated · 4eb0927Open thread
……@@ -2634,7 +2634,7 @@ export const ThreadFeed = memo(function ThreadFeed({
26352635 const settledPaneWidth = useWorkspaceSettledContentWidth();
26362636 const [measuredViewportWidth, setViewportWidth] = useState(() =>
2637- props.layoutVariant === "split" ? 0 : windowWidth,
2637+ props.layoutVariant !== "compact" ? 0 : windowWidth,
CcoderabbitaiBoton line 263714h ago

External image Minor · Functional Correctness · Quick win

Default the optional layout variant before these comparisons.

layoutVariant is optional, but undefined !== "compact" classifies omitted callers as non-compact. This starts the feed with a viewport width of 0 instead of windowWidth, changes horizontal padding from 16 to 20, and can select scrollableAxes for Duo native insets. ThreadDetailScreen supplies a fallback, but ThreadFeed declares its own optional prop. (raw.githubusercontent.com)

Normalize once and reuse the value at all three locations.

Proposed fix
diff
1+ const layoutVariant = props.layoutVariant ?? "compact";
2 const [measuredViewportWidth, setViewportWidth] = useState(() =>
3- props.layoutVariant !== "compact" ? 0 : windowWidth,
4+ layoutVariant !== "compact" ? 0 : windowWidth,
5 );
6
7- const horizontalPadding = props.layoutVariant !== "compact" ? 20 : 16;
8+ const horizontalPadding = layoutVariant !== "compact" ? 20 : 16;
9
10- ? duoColumns && props.layoutVariant !== "compact"
11+ ? duoColumns && layoutVariant !== "compact"

Also applies to: 2729-2729, 3688-3688

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5
6Review comment at @apps/mobile/src/features/threads/ThreadFeed.tsx at line 2637:
7Normalize the optional layout variant once in ThreadFeed, defaulting omitted
8values to compact, and reuse the normalized value for the viewport-width
9initialization, horizontal-padding calculation, and Duo native-inset comparison.
10Preserve the existing behavior for explicitly supplied variants.
11
12After applying the fix, consider running `coderabbit review --agent` for local
13review. Visit https://docs.coderabbit.ai/cli?utm_source=ghpr

✅ Confirmed as addressed by @juliusmarminge

Fixed in e883856: ThreadFeed now reads layoutVariant ?? "compact" once and uses it for the initial viewport width, the horizontal padding and the Duo inset behaviour. Its only caller, ThreadDetailScreen, always passes a variant, so this only changes direct renders such as the filePreview tests.

@juliusmarminge Thanks. The change you describe addresses all three comparisons and preserves behavior for explicit variants. The fallback covers direct renders that omit layoutVariant, such as the filePreview tests.

Review thread resolved.

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Added 1 commit

  • fix(mobile): a thread feed without a layout variant lays out as compacte883856