const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const raylib_dep = b.dependency("raylib_zig", .{
.target = target,
.optimize = optimize,
});
const raylib = raylib_dep.module("raylib");
const raygui = raylib_dep.module("raygui");
const raylib_artifact = raylib_dep.artifact("raylib");
const exe_mod = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.imports = &.{
.{ .name = "raylib", .module = raylib },
.{ .name = "raygui", .module = raygui },
},
});
exe_mod.linkLibrary(raylib_artifact);
const exe = b.addExecutable(.{
.name = "asteroids",
.root_module = exe_mod,
// LLD treats system .so files packed into libraylib.a as a hard error
// on Linux release links (raylib-zig#219).
.use_lld = if (target.result.os.tag == .linux) false else null,
});
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const test_mod = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.imports = &.{
.{ .name = "raylib", .module = raylib },
.{ .name = "raygui", .module = raygui },
},
});
test_mod.linkLibrary(raylib_artifact);
const exe_unit_tests = b.addTest(.{
.root_module = test_mod,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_exe_unit_tests.step);
}