CHANGELOG.md

Changelog

Unreleased

  • Document Mac mini hosting with laptop access through a private SSH tunnel, host-versus-browser state and remote MCP paths. Correct the alternate-port guidance to match the server’s Host/Origin checks.

  • Add an Ardougne Friendly-view capture of Z bots and a map-filter screenshot, with global/per-camera visibility and overlay explanations. Use economic intelligence consistently in the product introduction and maintainer positioning.

  • Replace the initial world screenshot with a six-view live gallery: Deep Wilderness runite, Ardougne center, Varrock West bank, Kalphite Queen, steel dragons and Goondelf tracking. Refresh hotspot-picker capture and document shared-detail coverage.

0.2.0 — source preview (2026-10-27)

This is the initial standalone review branch, not a stable release. Standard three-part package versioning is retained for this preview.

Added

  • Standalone Palantir world cameras, tracked players, hotspot shortcuts and swarm research alongside Blackrock economy, Exchange, bank holdings, goals and production research.
  • Local Settings for selecting an RS-SDK folder, previewing BOT_USERNAME identities, reconnecting/disconnecting and finding API/CLI/MCP setup from either mode.
  • Portable setup documentation, dependency doctor and reviewed private-to-public source-sync workflow.
  • Screenshot-led README, Max Bittker/upstream credits and the copied Dithercn engine’s license notice.

Changed

  • Public roster discovery uses the user’s selected local RS-SDK project; the private Notion roster integration is not included.
  • MCP setup distinguishes the Palantir installation from the connected game folder. It derives the bridge path and localhost port, withholds incomplete snippets, and explains when to re-copy configuration.
  • Worker and confined-process tests wait for readiness, use integration-appropriate harness budgets and clean up reliably; production deadlines and sandbox enforcement remain unchanged.

Security and limits

  • Mediated workspace reads exclude credential files such as .npmrc/.netrc; older execution certificates need recertification.
  • Compatible dependency overrides reduce known advisories. One transitive Whop/Zod advisory remains, alongside separate viewer/dependency and game-asset distribution review.
  • External-agent coordination and gameplay remain experimental, with explicit permissions and separate live acceptance requirements.
  • Source export excludes private history, secrets, runtime state, personal rosters and generated dependencies/cache files. See RELEASE-READINESS.md for evidence and remaining gates.