fix(client-runtime): large threads no longer freeze the renderer on every cache save#29446

closed10
main
fix/issue-29417
opened7d agobyJJulius Marminge
View on GitHubTwo-way sync enabledPR last imported 9h ago

Problem

The desktop and web renderer freezes for 1.5–2 s every 20–30 s while storage.saveThread Schema-encodes and writes a ~47 MB thread snapshot to IndexedDB on the main thread. This happens even for a thread the user is not viewing. The server sends bounded snapshots, but a mounted thread state adds every streamed event to its projection and never trims it. It saves the whole projection whenever no run is active, and that copy seeds the next mount, so the cache grows without bound. Web keeps every running thread mounted, so a thread running many short turns re-saves after each one. On main the encode alone costs 4 ms at 0.8 MiB, 25–50 ms at 4 MiB and 250–450 ms at 46.6 MiB in Node, in one synchronous step. The renderer adds the IndexedDB write on top.

Change

packages/client-runtime now keeps a thread whose JSON would pass 4 MiB out of the monolithic cache. Threads that loaded older pages are already kept out the same way.

  • The size estimate. It adds up string JSON lengths (escapes included) and key overhead without building the document. It is memoized per object in a WeakMap, and projection versions share unchanged rows, so a repeat check only walks new rows. The check runs only once no run is active.
  • 4 MiB leaves room for a fresh server snapshot: a 1 MiB turn window plus runs and checkpoints.
  • The existing unsaved-thread paths now apply. The scope finalizer writes only queued repairs, and the last bounded saved copy stays as the warm-cache seed.
  • An oversized cache already on disk is ignored on load, so the server's bounded snapshot replaces it.
  • Every write is checked in persist. A Stop repair that would grow the saved copy past the limit deletes the entry instead of writing it, so stale running rows cannot reload.

Web, desktop and mobile share this code, so all three get the fix.

Scope and approval

Fixes pingdotgg/t3code#29417

Verification

  • vp test run packages/client-runtime/src/state/threads-sync.test.ts: 50 passed. The four new cases, with what each fails with on main:
    • does not cache a thread that events grew far past a bounded snapshot (plain text): expected 10336579 to be less than or equal to 4194304
    • … (escaped text): expected 17828139 to be less than or equal to 4194304
    • replaces an oversized cache with a fresh bounded snapshot: expected +0 to be 1, because the oversized cache was used and the server was never asked
    • drops the cache when its repair would pass the size limit: a snapshot of more than 4 MiB was written
  • vp run check:changed (format, lint, knip, typecheck of 7 packages, tests): all pass.
  • Runtime transcript from a scratch Node driver with a synthetic 2,000-row projection. It times the exact encoder storage.saveThread runs on main, then the new size estimate:
1main, encode 46.6 MiB: 250–450 ms per save (one synchronous step)
2main, encode 4.0 MiB: 25–50 ms
3main, encode 0.8 MiB: 4–10 ms
4fix, estimate 46.7 MiB vs JSON 46.6 MiB: first walk 41–140 ms, after one new row 0.10–0.19 ms
  • No visible surface changes, so there are no captures. The driver scripts are not linked because no uploader was available on the VM that did the work.
  • Not checked:
    • a profile of the real 30-second cycle in an Electron renderer;
    • the reporter's own Wayland session (the mechanism is in shared client code, not platform code, and the tests above reproduce it);
    • Hermes timings on mobile.

Triaged and fixed by Claude Opus 5.5 (claude-opus-5-5) in Claude Code, running inside T3 Code; reviews by GPT-6.1 Sol (Codex) and Claude Opus 5.5.

🤖 Generated with Claude Code

Checks

24 successful · 17 skipped
All checks passed
90de82a

Added 8 commits

  • perf(client-runtime): skip the cache size walk while a run is active068baea
  • fix(client-runtime): bound the thread cache by size instead of rows1e1c7b7
  • fix(client-runtime): stop caching threads that outgrow a bounded snapshot74f79fd
  • Merge remote-tracking branch 'origin/main' into fix/issue-294179463f67
  • test(client-runtime): reproduce #29417 unbounded thread cache saves98a6671
  • fix(client-runtime): replace thread caches that outgrew a bounded snapshota63d8cc
  • fix(client-runtime): size-check every thread cache write, escapes includedb8e3744
  • fix(client-runtime): leave headroom above a bounded snapshot before skipping the cachedf4e7f8
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Approvability

Verdict: Approved at 90de82a

Macroscope's review found this PR approvable — Caps oversized thread-cache writes to reduce renderer freezes and drops oversized cached copies. Authoritative thread data remains unchanged, with existing server snapshot loading handling cache misses.

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[gpt-6.1-sol][Codex] on behalf of shivam.

Issue watch independently reproduced the cache-save stall on main ac8dce0cc3abd8a337f2d806b5082a6834b9b81a on corex. Stopping this parallel investigation now that this PR owns https://github.com/pingdotgg/t3code/issues/29417.

The unmodified ConnectionStorage.layer / cache.saveThread path, in Node 26.12.1 with an IndexedDB stub, took 1,335–1,365 ms for a synthetic 46,971,990-byte snapshot containing 56,400 small turn items and their visible rows. No queued timer ran before put; JSON stringify itself accounted for about 198–204 ms. A similarly sized 1,860-item text-heavy snapshot took 186–218 ms. The difference shows why both payload size and the amount of schema traversal matter. This is a mechanism reproduction, not the reporter's own data or periodic workload.

In the real Chromium web client against isolated dev state, a 47 MB text-heavy snapshot took 365.9 ms to save, including 83.2 ms inside native IDBObjectStore.put. A separate local pre-encoding guard preserved a small snapshot and its paging metadata, then rejected the 56,400-item snapshot in 3.2 ms with zero put calls and removed the prior entry. Those guard checks concern the unpublished parallel patch, not this PR's head; no tests of your branch were started.

The Linux Electron build launched in isolated state, but desktop typing verification and recordings remain unproven. CUA could not attest the XWayland window (surface_identity_unproven), and could not discover the native Wayland window. The desktop diagnostic was stopped at setup when this PR appeared. The reporter's exact 30-second cycle, remote reconnect behavior, and mobile timings remain unverified.

Baseline samples from the actual saveThread driver. IndexedDB is stubbed here; native write cost is excluded:

json
1{"host":"corex","node":"v26.12.1","v8":"14.6.202.34-node.40","head":"ac8dce0cc3abd8a337f2d806b5082a6834b9b81a","entry":"unmodified apps/web/src/connection/storage.ts cache.saveThread","idb":"external EventTarget/Map stub, NO real native IDB cost"}
2{"name":"large-text","run":1,"items":1860,"jsonBytes":47000310,"saveMs":218.19,"stringifyMs":168.31,"stringifyCalls":1,"putCalls":1,"putAtMs":216.28,"ticksAtPut":0,"ticksAtCompletion":0,"timerDelayMs":218.33}
3{"name":"many-small-items","run":1,"items":56400,"jsonBytes":46971990,"saveMs":1365.06,"stringifyMs":204.04,"stringifyCalls":1,"putCalls":1,"putAtMs":1362.76,"ticksAtPut":0,"ticksAtCompletion":0,"timerDelayMs":1368.25}
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No actionable comments were generated in the recent review.

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Walkthrough

Thread cache persistence now uses an estimated 4 MiB JSON-size limit. Oversized cached snapshots are removed during loading or persistence. Tests cover oversized snapshots from streamed events and pending-work reconciliation.

Changes: Thread cache size bounds

Layer / File(s)Summary
Enforce and test thread snapshot size limits
packages/client-runtime/src/state/threads.ts, packages/client-runtime/src/state/threads-sync.test.ts
Thread projections over the estimated 4 MiB JSON limit are rejected for persistence. Oversized cached snapshots are removed during loading or before saving. Tests cover streamed growth, JSON-escaped control characters, oversized cached snapshots, and oversized repaired snapshots. The size estimate is memoized by object identity.

Estimated code review effort: 2 (Simple) | ~12 minutes

Change: Bug fix · Severity of issue fixed: Medium

Possibly related issues

  • #9661 — The PR adds a size limit for thread cache entries. It does not add age-based eviction.

Suggested reviewers: t3dotgg

Merge Risk: External image Low · up to 90de8

Near the cache limit, web entries may slightly exceed the bound and mobile may discard a usable offline cache; the impact is recoverable and not merge-blocking.

Pre-merge checks: Passed 4
Check nameStatusExplanation
Title checkPassedThe title clearly identifies the client-runtime fix for renderer freezes caused by large threads being saved to the cache.
Description checkPassedThe description covers the problem, change, linked issue and scope, and verification results. It also states which checks were not performed.
Linked Issues checkPassedIssue #29417 is the only directly linked issue. Its coding requirement is to stop large thread snapshots from causing repeated main-thread encode and write freezes in storage.saveThread. Suggestion 1 …
Out of Scope Changes checkPassedThe whole-PR diffs of threads.ts and threads-sync.test.ts touch only the thread cache persistence path and its tests. The size estimate, load filter, write guard, repair removal, and shouldPersistThre…
Full details: Linked Issues check

Explanation

Issue #29417 is the only directly linked issue. Its coding requirement is to stop large thread snapshots from causing repeated main-thread encode and write freezes in storage.saveThread. Suggestion 1 of the issue is to skip or cap the thread cache for very large snapshots. The whole-PR diff of packages/client-runtime/src/state/threads.ts implements that suggestion. It adds CACHED_THREAD_MAX_JSON_LENGTH (4 MiB) and approximateJsonLength, a memoized per-object JSON length estimate in a WeakMap. shouldPersistThread now also requires isBoundedProjection, so oversized projections are not written. loadThread drops an oversized cached entry through removeThread. persist removes the entry instead of saving when a repair is oversized. The whole-PR diff of threads-sync.test.ts adds tests for event-grown projections (plain and escaped text), replacement of an oversized cache with a bounded HTTP snapshot, and removal of a cache whose repair would exceed the limit. Because the incremental diff from the previous reviewed head was unavailable, the current-head verdict rests on the whole-PR diffs of these two files. The previous PASS conclusion is still supported by the code read here. Unresolved: the PR does not profile a real Electron renderer. That is a verification gap, not a missing coding requirement.

Full details: Out of Scope Changes check

Explanation

The whole-PR diffs of threads.ts and threads-sync.test.ts touch only the thread cache persistence path and its tests. The size estimate, load filter, write guard, repair removal, and shouldPersistThread change all serve issue #29417. The comment edits in threads.ts replace the word 'expanded' with 'unsaved' where the logic now also covers oversized timelines. These comment edits match the changed behavior and do not change unrelated product or platform code. The incremental diff from the previous reviewed head was unavailable, so this verdict rests on the whole-PR diffs of the two files named above. No other changed file was inspected.

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Actionable comments posted: 1


  • Fix comments: Fix CodeRabbit comments on this PR
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7Review comments at @packages/client-runtime/src/state/threads.ts:
8- Line 245: Update the projection filter using isBoundedProjection so that when
9it rejects an oversized cached projection, the corresponding stored cache entry
10is also removed; use the existing cache-store removal mechanism and entry key,
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packages/client-runtime/src/state/threads.tsline 245Outdated · 9463f67Resolved by Julius Marminge
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Thread transfer impact

⚠️ The latest CI run did not produce a thread transfer result for 90de82a.

This comment will update automatically after the next completed run.

Added 2 commits

  • fix(client-runtime): delete an oversized thread cache when rejecting itd5e0b8b
  • refactor(client-runtime): reject oversized caches with filterOrElse90de82a

Thanks @juliusmarminge for investigating and fixing the large-thread freeze. #33503 (077fd62) now caps and chunks cache saves, removing oversized entries on save. I’m closing this as covered. If rejecting oversized legacy entries immediately on load still matters, a smaller follow-up focused on that is welcome.