- only advance frames and request animation frames while the window is active. - Reset last_frame_time to None when inactive to avoid fast catch-up after resuming focus - This fixes an issue where if you would have a gif open and lose focus, the app tries to speedup to catch up the elapsed time Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Might Close #21563, I shall measure the performance, I originally only intended the fix to fix the speed up issue as I faced it while working on gifs. Release Notes: - N/A or Added/Fixed/Improved ...
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