Thank you for helping us make Zed better!
All activity in Zed forums is subject to our Code of Conduct. Additionally, contributors must sign our Contributor License Agreement before their contributions can be merged.
Zed is a large project with a number of priorities. We spend most of our time working on what we believe the product needs, but we also love working with the community to improve the product in ways we haven't thought of (or had time to get to yet!)
In particular we love PRs that are:
If you're looking for concrete ideas:
The Zed culture values working code and synchronous conversations over long discussion threads.
The best way to get us to take a look at a proposed change is to send a pull request. We will get back to you (though this sometimes takes longer than we'd like, sorry).
Although we will take a look, we tend to only merge about half the PRs that are submitted. If you'd like your PR to have the best chance of being merged:
The internal advice for reviewers is as follows:
If you need more feedback from us: the best way is to be responsive to Github comments, or to offer up time to pair with us.
If you are making a larger change, or need advice on how to finish the change you're making, please open the PR early. We would love to help you get things right, and it's often easier to see how to solve a problem before the diff gets too big.
Although there are few hard and fast rules, typically we don't merge:
.unwrap()s, fixing typos is great; making code "more readable" — maybe not so much.We suggest you keep the Zed glossary at your side when starting out. It lists and explains some of the structures and terms you will see throughout the codebase.
Zed is made up of several smaller crates - let's go over those you're most likely to interact with:
gpui is a GPU-accelerated UI framework which provides all of the building blocks for Zed. We recommend familiarizing yourself with the root level GPUI documentation.editor contains the core Editor type that drives both the code editor and all various input fields within Zed. It also handles a display layer for LSP features such as Inlay Hints or code completions.project manages files and navigation within the filetree. It is also Zed's side of communication with LSP.workspace handles local state serialization and groups projects together.vim is a thin implementation of Vim workflow over editor.lsp handles communication with external LSP server.language drives editor's understanding of language - from providing a list of symbols to the syntax map.collab is the collaboration server itself, driving the collaboration features such as project sharing.rpc defines messages to be exchanged with collaboration server.theme defines the theme system and provides a default theme.ui is a collection of UI components and common patterns used throughout Zed.cli is the CLI crate which invokes the Zed binary.zed is where all things come together, and the main entry point for Zed.Check our notes for packaging Zed.