Round chips carry a glyph for how the round ended (skull, flame, scissors, timer, flag) and a tooltip like "Round 7 · Won · Spike defused on A" from the perspective team's side. Killfeed rows show what killed: the gun's silhouette, turned to face the victim, or the killer's ability icon for an ability kill, with assists as small muted agent icons after the killer. Plant, defuse and detonation join the feed, newest first, and every row seeks to 2 s before it. The scrubber marks the defuse (an empty diamond) and the detonation (a burst) beside the kill ticks and the plant, and hovering a mark shows its killfeed line in a card above it. The feed, the card and the marks all read one list of the round's events (replay_events.dart). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dara Adedeji committed on 10/15/2026, 10:22:07 PMparentd88d614
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