# fix\(orchestration\): promoted queued messages keep the queued_turn intent · pingdotgg/t3code

[View on GitCafe](https://git.cafe/pingdotgg/t3code/commit/d1acaf49f7034ed203ac8960dcb119bfebabdb24)

Repository: [pingdotgg/t3code](https://git.cafe/pingdotgg/t3code)

Visibility: public

Requested revision: d1acaf49f7034ed203ac8960dcb119bfebabdb24

Requested commit: d1acaf49f7034ed203ac8960dcb119bfebabdb24

Commit: d1acaf49f7034ed203ac8960dcb119bfebabdb24

Tree: 03ad785383a4a6fa615ad64a014b19cfd8d3c5be

Author: Julius Marminge

Committer: Julius Marminge

## Message

```
fix(orchestration): promoted queued messages keep the queued_turn intent

The turn item materialized when a queued run is promoted was emitted
with inputIntent "turn_start", but the deterministic replay driver (and
the recorded queued_turn fixtures) expect "queued_turn" — the mismatch
stalled replay before the queued run could start, leaving run 1 waiting
and run 2 queued forever in all five queued_turn fixtures.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

```

## Parents

- [b00b7292d32d15ec042e8d5d27ed76bcd0976c64](https://git.cafe/pingdotgg/t3code/commit/b00b7292d32d15ec042e8d5d27ed76bcd0976c64?format=markdown)

[Source at this commit](https://git.cafe/pingdotgg/t3code/tree/d1acaf49f7034ed203ac8960dcb119bfebabdb24?format=markdown)
