fix(orchestration): promoted queued messages keep the queued_turn intent

The turn item materialized when a queued run is promoted was emitted
with inputIntent "turn_start", but the deterministic replay driver (and
the recorded queued_turn fixtures) expect "queued_turn" — the mismatch
stalled replay before the queued run could start, leaving run 1 waiting
and run 2 queued forever in all five queued_turn fixtures.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
25e0ed3d6fJulius Marminge committed on 9/5/2026, 4:54:23 AMparentcad7a62
2 files changedLine totals unavailable