docs/internals/devices.md

Devices

The environment server owns simulators and emulators the way it owns terminals: discovery, streaming, and agent access all run there, and every client reaches them through the environment connection. This is what makes the Device panel work over Tailscale and T3 Connect, including when an SSH host runs the devices.

Two external tools, one seam

expo-device-hub streams and agent-device drives. Each is npm-installed at a pinned version into the T3 home after its matching Device panel consent step. Manual setup installs and starts only expo-device-hub; agent-device remains absent and stopped until agent access is granted. Both run with the server's Node; npx would make the first device_open after a reboot depend on the registry. The hub is a supervised child rather than an imported middleware because serve-sim loads private CoreSimulator frameworks through a native addon, and a crash there must not take the server down.

Everything platform-specific sits behind DeviceHost. The service lists, boots, and shuts down devices through the host's device operations, and the proxy and the MCP tools only see a hub origin and an agent-device endpoint. Hosts that run expo-device-hub share one hub-backed implementation of those operations, so a host whose devices live elsewhere only replaces them. SSH hosts forward both endpoints to server loopback. Every proxied request also carries the host id; device ids alone are not unique across hosts.

EAS Simulator hosts are billed sessions

An EAS host has no machine: each opened device is an EAS Simulator session that bills the Expo account until it stops. Every session is created with the host's run and idle limits, the host refuses to start past its session limit, and closing the host stops its sessions. Sessions it starts are recorded under the state directory and stopped by the next server if this one dies; sessions other tools started on the same account are never touched.

Each session brings its own serve-sim preview host and agent-device daemon, with their own tokens. The proxy asks the host to route each request (DeviceHostReady.upstream) and adds the session token server-side, so clients never hold it. Agent config files are written per device (DeviceOperations.agentEndpoint), which is why device_open opens the device before targeting it. Device settings run simctl on the simulator's machine, which EAS does not expose, so they are unavailable there.

The hub is never exposed

serve-sim has a shell-exec route whose token is readable from its own unauthenticated /api, and serve-emu's action routes have no auth at all. The hub binds loopback and the only way in is the proxy, which allowlists the stream, config, and screenshot routes and authenticates every request as an environment session. <img> and WebSocket cannot carry headers, so the proxy authenticates like the /ws upgrade: cookie, or a short-lived wsTicket that bearer and DPoP clients mint over authenticated HTTP. The ticket is stripped before the request reaches the hub.

Stream responses carry Cache-Control: no-transform; the compression middleware would otherwise buffer an MJPEG body that never ends. Browsers paint an MJPEG part only once the next part begins and the hub writes one only when the screen changes, so the proxy re-sends the last part after a short quiet period. In browser dev, the Vite proxy must forward WebSocket upgrades for /api, not only /ws.

Device settings never go through the hub

serve-sim's preview drives its Tools panel by sending shell commands over that same exec channel. Proxying it, even allowlisted, would hand any environment session arbitrary command execution on the host, so T3 does not. The device.action RPC runs the underlying simctl, adb, and serve-sim helper binaries itself through DeviceHostReady.run, one typed action per control, and returns the settings it reads back. The proxy allowlist grows only with read routes (accessibility tree, foreground app, event log) and refuses non-GET methods everywhere except screenshot capture and stream tuning.

Agents drive through the CLI

The device_* toolkit is deliberately four tools: list, open, screenshot, and close. Driving happens through the agent-device CLI, which has the semantic snapshot model agents need and stays current with its own releases. T3 prepends a shim directory to the provider's PATH. The CLI installs on the environment server even when that server cannot run simulators. Hosts start on demand.

That environment is fixed when the provider subprocess spawns, so prepareMcpSession starts agent-device only when device support and agent access have both been enabled, the session has the device capability, and the machine can run at least one platform. Starting it later from device_open would leave the already-running agent without the CLI.

How to drive a device is returned from device_open, not kept in an always-loaded prompt or skill: it costs nothing in threads that never open a device and cannot drift from the pinned CLI version. The always-on prompt block is a few lines that point at the tools and prefer them over raw simctl and adb, which stay available for what the tools do not cover.

The viewer decodes both vendored protocols

The hub vendors two streaming servers with different wire formats. iOS video is an HTTP body of AVCC envelopes decoded with WebCodecs, with input on a separate binary WebSocket; Android multiplexes SEMU-framed H.264 and JSON gestures over one WebSocket. deviceStream.ts speaks both so one panel covers both platforms.

Simulators encode H.264 High 5.1 without frame reordering, but the hub's fallback encoder can omit the SPS VUI that declares its reorder limits. Chromium's hardware decoder then retains frames for seconds despite optimizeForLatency and an empty decodeQueueSize. The iOS AVCC viewer restores the missing metadata before configuring the decoder so hardware decoding can remain enabled. WebCodecs is secure-context only, so the viewer probes isConfigSupported and falls back to MJPEG on iOS when decoding is unavailable. Android has no MJPEG; there the panel reports that it cannot decode.

serve-sim can also be locked to WebRTC, as on EAS Simulator, and then refuses AVCC with a 409 naming the transport. The viewer still asks for AVCC first, so hubs that serve it pay nothing, and switches on that 409, or when its MJPEG image fails in a browser that has RTCPeerConnection. Offers are not trickled: serve-sim takes one offer with every candidate. The video element only feeds the same canvas sink, so the panel and the mobile WebView keep one surface.