### Summary `#[gpui::property_test]` was non-deterministic because it always used a random seed with proptest. So it generated different test cases and scheduler seeds on every run, causing flaky failures. `#[gpui::test]` doesn't have this problem because it defaults to fixed seeds. This changes `#[gpui::property_test]` to match: proptest's RNG seed now defaults to `0` instead of random, so the same cases run every time. The`$SEED` env var overrides both the scheduler seed and case generation seed. Self-Review Checklist: - [ ] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - N/A or Added/Fixed/Improved ... --------- Co-authored-by: cameron <cameron.studdstreet@gmail.com>
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