# Add a shader compilation step to GPUI's build process \(\#23862\) · gitcafe/zed

[View on GitCafe](https://git.cafe/gitcafe/zed/commit/e970690cfacdd0449d5403fc96361ed616d88d19)

Repository: [gitcafe/zed](https://git.cafe/gitcafe/zed)

Visibility: public

Requested revision: e970690cfacdd0449d5403fc96361ed616d88d19

Requested commit: e970690cfacdd0449d5403fc96361ed616d88d19

Commit: e970690cfacdd0449d5403fc96361ed616d88d19

Tree: 3d4efb4810086e19df5a7e47768ce659cb236f32

Author: Mikayla Maki

Committer: GitHub

## Message

```
Add a shader compilation step to GPUI's build process (#23862)

This PR prevents situations like
https://github.com/zed-industries/zed/pull/23850, which caused our linux
nightly build to fail to open at all.

This PR also sorts the GPUI build and dev dependencies out from the sea
of platform specific dependencies.

Release Notes:

- N/A
```

## Parents

- [e584586cb03144ee82b21fa73ebb1c07e6917455](https://git.cafe/gitcafe/zed/commit/e584586cb03144ee82b21fa73ebb1c07e6917455?format=markdown)

[Source at this commit](https://git.cafe/gitcafe/zed/tree/e970690cfacdd0449d5403fc96361ed616d88d19?format=markdown)
