# Objective
So while using gpui I didn't know that you needed to register a
http_client if you wanted to use images with a link as a source.
So I enabled logs, and I did get errors.
```
20:48:11 [ERROR] Failed to load asset2: error: loading image asset from "https://im.fumo.ing/tLNyIY4n7PEG.jpg"
```
But they didn't tell me what was wrong.
## Solution
I change 2 lines to print the whole error with all the context.
```
20:49:09 [ERROR] Failed to load asset2: Other(loading image asset from "https://im.fumo.ing/tLNyIY4n7PEG.jpg"
Caused by:
No HttpClient available)
```
And now it does tell you why it doesn't work. ✨Amazing✨.
## Testing
Because I did change the traits needed for the AssetLogger I build zed
to check if it didn't break anything. And it build, so it fine I think.
A quick way to test the change in logging is the gpui example
`image_gallery.rs` and commenting the lines 259 & 260
```rust
#[cfg(not(target_family = "wasm"))]
{
let http_client = ReqwestClient::user_agent("gpui example").unwrap();
cx.set_http_client(Arc::new(http_client));
}
```
Or change the URI on line 42 to something non existing.
## Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- Improved Error logging for Asset loading
dc682ef120Earthgames committed on 7/23/2026, 6:26:38 AM· committed by GitHubparent0abb180