# Rasterize glyphs without D2D \(\#35376\) · gitcafe/zed

[View on GitCafe](https://git.cafe/gitcafe/zed/commit/b31f893408e275ce9ab2e1ec611651246644d778)

Repository: [gitcafe/zed](https://git.cafe/gitcafe/zed)

Visibility: public

Requested revision: b31f893408e275ce9ab2e1ec611651246644d778

Requested commit: b31f893408e275ce9ab2e1ec611651246644d778

Commit: b31f893408e275ce9ab2e1ec611651246644d778

Tree: 230bb01a55ce7a29b5546b5a85ba2044d5683606

Author: Max Brunsfeld

Committer: GitHub

## Message

```
Rasterize glyphs without D2D (#35376)

This allows debugging Zed with Renderdoc, and also fixes an issue where
glyphs' bounds were miscalculated for certain sizes and scale factors.

Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
```

## Parents

- [f888f3fc0bb6b9e35dc31032f79a42578b4066a5](https://git.cafe/gitcafe/zed/commit/f888f3fc0bb6b9e35dc31032f79a42578b4066a5?format=markdown)

[Source at this commit](https://git.cafe/gitcafe/zed/tree/b31f893408e275ce9ab2e1ec611651246644d778?format=markdown)
