layout_word_diff_highlights converted each visible word diff to display points via isomorphic_display_point_ranges_for_buffer_range, which walks the inlay/fold/tab/wrap/block trees from the root on every call. With many word diffs on screen this re-walks the same trees repeatedly each frame. Add a DisplayPointConverter that holds a forward-only cursor for each display-map layer (mirroring the cursor reuse already done in BlockMap::sync) so consecutive conversions amortize to near-constant work. New forward cursors BufferOffsetToInlayPointCursor and BlockPointCursor back the inlay and block layers; the fold/tab/wrap layers reuse existing cursors. Each cursor gains a cheap reset() that delegates to the underlying SumTree cursor; the converter resets its cursors if an input range starts before the previous one ended, so it stays correct for overlapping inputs (e.g. the base and buffer word diffs of an inline modified hunk). layout_word_diff_highlights now sorts the visible word diffs and feeds them through a single converter. isomorphic_display_point_ranges_for_buffer_range is reimplemented on top of the converter to keep one code path. Release Notes: - Improved scrolling performance in diff views containing large hunks
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