Fixed an issue where the leak detector would sometimes cause panics when running unit evals. Fixed this by matching the tear-down logic that we use in the `gpui::test` macro > thread 'tools::evals::edit_file::eval_from_pixels_constructor' (14336149) panicked at crates/gpui/src/app/entity_map.rs:1116:9: Exited with leaked handles: Leaked handle for entity language::buffer::Buffer (EntityId(50v1)): Release Notes: - N/A
4 files changedLine totals unavailable