gpui: Enable direct-to-display optimization for metal (#45434)
Continuing of #44334
I removed disabling of vsync which was causing jitter on some external
displays
cc: @maxbrunsfeld @Anthony-Eid
Release Notes:
- Mark metal layers opaque for non-transparent windows to allow
direct-to-display when supported
Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
213cb30445Marco Mihai Condrache committed on 12/21/2025, 9:17:02 AM· committed by GitHubparent4b56fec