# Add indentation rules for GLSL syntax \(\#58520\) · gitcafe/zed

[View on GitCafe](https://git.cafe/gitcafe/zed/commit/16991c9a29bea2d5da3b42951473ab6a95adb38f)

Repository: [gitcafe/zed](https://git.cafe/gitcafe/zed)

Visibility: public

Requested revision: 16991c9a29bea2d5da3b42951473ab6a95adb38f

Requested commit: 16991c9a29bea2d5da3b42951473ab6a95adb38f

Commit: 16991c9a29bea2d5da3b42951473ab6a95adb38f

Tree: 112e704a94e9a8ade25b803efc3d4eb22093d393

Author: Helmer Nordström

Committer: GitHub

## Message

```
Add indentation rules for GLSL syntax (#58520)

Add C-Style indentation rules for GLSL. By adding an indents.scm file
for GLSL we get the same automatic indentation as we have for other
languages.

Release Notes:

- N/A
```

## Parents

- [3c0f5a04a6d64e07d24cf456212fe8c5d849a477](https://git.cafe/gitcafe/zed/commit/3c0f5a04a6d64e07d24cf456212fe8c5d849a477?format=markdown)

[Source at this commit](https://git.cafe/gitcafe/zed/tree/16991c9a29bea2d5da3b42951473ab6a95adb38f?format=markdown)
