Also, it looks like using a u64 directly doesn't work well with Metal shaders, so we unpack the u64 into two u32s.
Antonio Scandurra committed on 1/11/2024, 11:28:48 AMparenta4ef1bc
3 files changedLine totals unavailable
Also, it looks like using a u64 directly doesn't work well with Metal shaders, so we unpack the u64 into two u32s.