Extends the existing ECMAScript comment-label injection system to support GLSL and WGSL shader languages inside JS/TS strings and template literals. The pattern `/* language */` before a string is already used for `html`, `sql`, `graphql`, and `css`. This adds the same support for two shader languages commonly embedded as strings in WebGL/WebGPU code: before: <img width="460" height="300" alt="Screenshot 2026-04-30 at 23 07 05" src="https://github.com/user-attachments/assets/8952eddc-2f53-42ea-b086-7a0b63dceb10" /> after: <img width="460" height="300" alt="Screenshot 2026-04-30 at 23 07 39" src="https://github.com/user-attachments/assets/93bf536a-9df4-438b-af7b-382efda196ca" /> Syntax highlighting activates when the corresponding extension is installed: - GLSL: the built-in `glsl` extension - WGSL: the community extension [`wgsl-wesl-zed`](https://github.com/lucascompython/wgsl-wesl-zed) (language name `WGSL/WESL`) Both `/*glsl*/` and `/* glsl */` forms are accepted (same behavior as the existing patterns). Release Notes: - Added `/*glsl*/` and `/*wgsl*/` comment-label syntax injection for JavaScript and TypeScript template literals
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