The problem was caused by a missing call to `WindowContext::notify` when moving the mouse. Actually, we *did* notify as part of a `MouseMoveEvent` listener registered in `Interactivity` but that code path was never exercised because we were clearing the `pending_mouse_down`. This commit fixes the issue by automatically redrawing the window in gpui when there is an active drag and the mouse moves.
Antonio Scandurra committed on 12/20/2023, 10:21:55 AMparentdfed171
2 files changedLine totals unavailable