Session-harness tests for the cases Codex verified only statically: - an edit a teammate partly reverted undoes and redoes only the fields they left alone (circle diameter and colour, colour reverted); - a 0.001 move is still a move: undo puts it back and syncs a patch; - a cone dropped on an agent, with the cone put back by a teammate, undoes only the conversion and leaves the step before in place; - the same transaction fully reverted by a teammate is skipped, so undo undoes the step before. No bug found. The partial-revert and fully-reverted cases fail on the undo code before #202; the other two pass before and after it. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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