Reading: nullable facts stay null, non-finite numbers and malformed buffers fail as bad format, every opening failure reaches the error screen, cancel holds across awaits, one bad file never hides the list. Playback: alive/dead follows whichever of round start, health and death came last; quiet streams hold a living player in place; the dead stay where they fell; speed carries fractional milliseconds; the score counts the round being watched once it ends. Capture: refuses non-finite frames before writing, starts a new strategy if the old one was deleted or moved to another map, and Open lands on the page just captured. The replay reclaims the editor's map and marker settings when the user comes back from the editor. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Dara Adedeji committed on 10/2/2026, 4:59:37 AMparent2c67be7
20 files changedLine totals unavailable