Two rules from Dara's first three sightline reports on Ascent, applied across every map. The receiver's outer edge is never transparent: what lies beyond it is not playable, so a cone from a box that cleared a low outer wall and re-entered Main across a roof now stops at the edge. Interior holes keep their derived bands. And a wall stands on its floor: a derived lowest band that started above the floor let an eye in a pit see under a wall whose base the render scene did not carry; it is now anchored unless the reviewed data already lifted it or the derivation saw a real standing-height opening beneath with dense evidence. Gameplay suite passes apart from the three failures already on the branch. The reports are kept under scripts/data/sightline-reports. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Dara Adedeji committed on 9/17/2026, 8:59:38 PMparent645a470
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