# Never default a cone onto a surface 10 m above its ground · dara/icarus

[View on GitCafe](https://git.cafe/dara/icarus/commit/72d5ada14f72d22607eb178fbc98d3abbb947451)

Repository: [dara/icarus](https://git.cafe/dara/icarus)

Visibility: public

Requested revision: 72d5ada14f72d22607eb178fbc98d3abbb947451

Requested commit: 72d5ada14f72d22607eb178fbc98d3abbb947451

Commit: 72d5ada14f72d22607eb178fbc98d3abbb947451

Tree: a8f7bb803f0bc83a62d264ed352d1558e90d88e1

Author: Dara Adedeji

Committer: Dara Adedeji

## Message

```
Never default a cone onto a surface 10 m above its ground

Split's crane arm over Mid (36.5 m over a 6.5 m floor) and Lotus's B Main
boundary top (16.3 m over 2 m) were the default standing levels there, so a
dropped agent saw across half the map. The unreachable-roof guard skipped
the crane because the September 15 review kept crane surfaces automatic, and
it never looked at collision-volume tops at all.

Dara's ruling: a surface at least 10 m above the ground everywhere beneath
it is never a default. No automatic surface on any map lies between 8.2 m
and 10.4 m above its ground, and replays put no player above 13.6 m on
Split or 9.5 m on Lotus. 17 supports per side lose automatic standing
(Split's crane, construction panels and boundary tops, Lotus B Main, and
near-zero-area tops on Haven, Bind and Abyss). They stay selectable by hand.

test/svg_far_support_test.dart holds every bundled model to the rule; it
fails on the previous models.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

```

## Parents

- [a0dcea89347c4069f8d82ddb9b83211f812756dc](https://git.cafe/dara/icarus/commit/a0dcea89347c4069f8d82ddb9b83211f812756dc?format=markdown)

[Source at this commit](https://git.cafe/dara/icarus/tree/72d5ada14f72d22607eb178fbc98d3abbb947451?format=markdown)
