Defense draws every rotation half a turn round, so feeding that to the glyph flipped every icon nobody had turned. An icon stored at 0 now stays upright on both sides; a turned icon stores 2pi for a full turn, never 0, and points along the map. Stepping starts from the angle on screen, and page transitions use the same rule and turn icons the short way. A held mouse button means a drag or a rotation handle is mid-edit and will commit its own angle on release, so X does nothing until it's let go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dara Adedeji committed on 10/8/2026, 11:25:20 PMparente586f8f
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