Show view cones as one revealed floor

Overlapping cones stacked their grey, and one grey read badly on light and
dark themes. VALORANT's own minimap instead shows what players see as a
lighter copy of the floor, so overlaps can't stack. Cones now do the same:
every cone fills one shared layer on the map art with the theme's floor
mixed 46% toward its wall colour (VALORANT's 118 -> 181), the map's ink is
drawn again above it so walls and sites read through, and everything placed
sits above both. Editor, screenshots and the replay viewer share the look;
a cone outside the editor (a drag preview) still paints itself.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1c42827405Dara Adedeji committed on 10/14/2026, 5:19:21 PMparent0d50582
8 files changedLine totals unavailable