# fix: without libwayland-egl, Wayland windows draw without OpenGL instead of crashing · clo/snowbound

[View on GitCafe](https://git.cafe/clo/snowbound/commit/0108e94dff934720a1cd09e3931f16b9a710936c)

Repository: [clo/snowbound](https://git.cafe/clo/snowbound)

Visibility: public

Requested revision: 0108e94dff934720a1cd09e3931f16b9a710936c

Requested commit: 0108e94dff934720a1cd09e3931f16b9a710936c

Commit: 0108e94dff934720a1cd09e3931f16b9a710936c

Tree: 3b93d2b24e3747ca943783121b3c270ece7b833b

Author: clover caruso

Committer: clover caruso

## Message

```
fix: without libwayland-egl, Wayland windows draw without OpenGL instead of crashing

wgpu-hal expects libwayland-egl as soon as its OpenGL backend configures a
Wayland surface. Where the library is missing, Snowbound leaves OpenGL out of
the instance, so Vulkan draws or the adapter request fails with an error.

Assisted-by: claude-opus-5.5

```

## Parents

- [418e0a5f2fa864f4515f34398791511859b32201](https://git.cafe/clo/snowbound/commit/418e0a5f2fa864f4515f34398791511859b32201?format=markdown)

[Source at this commit](https://git.cafe/clo/snowbound/tree/0108e94dff934720a1cd09e3931f16b9a710936c?format=markdown)
